Platformer background size - iPad

rlehmrlehm Member Posts: 320
edited November -1 in Working with GS (Mac)
I've read a few posts that say large backgrounds should be cut up and tiled. Other say there are size limitations. Basically, I would like to understand the limits and what's the best practice for using large background image(s).

How big can a single image be for an iPad background? Must it be cut up and placed together on the scene?

Anything else I should know?

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi rlehm, whether for iPhone or tPad, the max. size of any image is 1024 x 1024 pixels. If you want a larger background for your platformer, you do indeed cut up the images and tile, as you said.

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  • rlehmrlehm Member Posts: 320
    Ok. Thank you for the information.

    Out of curiosity, GS will process an entire image even if only a small pieces is on screen. If this is accurate, would FPS increase if the image was cut up so GS would not have to process 1024 x 1024 every single frame? Or can it handle this on an iPad no issue?
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