tile image help

error123error123 Member Posts: 112
edited November -1 in Working with GS (Mac)
what size image do i need to tile into 32x32 tiles. my original background image is 4800x3400. and when i tiled it using tilemage it would only let me tile into 34x33 i think and not 32x32 which is what i needed any ideas?

Comments

  • patm1982patm1982 Member Posts: 50
    Not sure if you have photoshop, but you can use the slice tool, I did that with a game to splice up a large BG into 1024x1024 squares for a side scroller.

    But I'm curious how your using tiles. In general I thought you wanted to avoid tiles in Game Salad, because each tile will be an actor and quickly max out the memory once you get up to about 100 tiles. Is this not the case with your project?
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi error1123; this is because 3400 divided by 33 is closer to a whole number than 32 is. Try making that particular dimension 3392 and see if that works.

    :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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