So who's happy with the Patch? Anything I should avoid.

ozboybrianozboybrian PRO Posts: 2,102
edited November -1 in Working with GS (Mac)
Just post any issues you've had with the new patch.

Cheers y'all

Comments

  • GamersRejoiceGamersRejoice Member Posts: 817
    So far so good. The only weird thing I noticed is when I tested my game on my ipod it was showing white squares everywhere. I closed the GameSalad app and started my game back up and it was back to normal.
  • LuckyLurcherLuckyLurcher Member Posts: 343
    It seems ok to me :)
  • ozboybrianozboybrian PRO Posts: 2,102
    I see I see.
    I had this white square on the game..

    But the big issue I have. I had a boolean set up to change image.
    That Boolean Rule is no longer working! :(
  • patrick6987patrick6987 Member Posts: 66
    hi all i am having problems trying to do a self.starty to self positiony IF YOU NO WHAT I MEAN (I AM WANTING TO RECYCLE SOME ACTORS ) AND THIS FEATURE NOW SEEMS LIKE IT IS NOT THERE, as i can only see it if i go through game. in the expression editor , sorry if this makes no sense but i cant explain it better and was wondering if its me just missing something thanks in advance
  • old_kipperold_kipper Member Posts: 1,420
    patrick6987 said:
    hi all i am having problems trying to do a self.starty to self positiony IF YOU NO WHAT I MEAN (I AM WANTING TO RECYCLE SOME ACTORS ) AND THIS FEATURE NOW SEEMS LIKE IT IS NOT THERE, as i can only see it if i go through game. in the expression editor , sorry if this makes no sense but i cant explain it better and was wondering if its me just missing something thanks in advance

    I think I understand what you are talking about and have used something like this so just tested it in a new project file. It seems to work for me, but that maybe because I don't understand. What I have just done and works is to create an actor, create 2 self integer attributes- self x and self y, added a change attribute self x to self position x, and the same for y, then checked it was working by putting a display text on the self attribute x. I put 3 of the these actors into the scene and they all show their correct positions.

    I hope that helps

    kipper
  • patrick6987patrick6987 Member Posts: 66
    hi kipper thanks
    you have made me realise i was not making the attribute in the right place i was not making it inside the actor and thats what i needed to do cheers and soz ozboy for using this post wrongly as i thought it was a patch fault but it was me that was wrong cheers everyone and good games to ya all
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    ive been working with .9.4 without any problems at all. then again, i was also working with 9.3 without any problems at all.
  • gamedivisiongamedivision Member Posts: 807
    well no problems so far in fact the game loads much quicker to my iphone for testing , great
    thanks GS.
  • LuckyLurcherLuckyLurcher Member Posts: 343
    I just noticed that you have to check 'enable resolution independence' each time you start, otherwise you cannot import graphics properly.
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