self.image help? worked fine in 0.9.2
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So I have a change attribute: self.image to "Ammo_icon"..random(1, game.Unlocked guns )..".png"
Then im checking to see if attribute: self.image is Ammo_icon1, Ammo_icon2, Ammo_icon3, ect.. then if actor receives event: touch is pressed, play sound, add ammo for gun 1, 2, 3, ect.., and destroy actor.
Everything worked fine in 0.9.2, then i updated to 0.9.3, and it now does not work, now I was hoping that 0.9.4 would magically fix this, but it doesn't. I have even opened old back ups that worked and were created in 0.9.2 and opened them in 0.9.4 and those ones no longer work either. Is this a 0.9.3/4 issue?
Or did something get changed where I can no longer do a check on what self.image is for the actor to then do stuff when the actor is touched?
Please help.
Then im checking to see if attribute: self.image is Ammo_icon1, Ammo_icon2, Ammo_icon3, ect.. then if actor receives event: touch is pressed, play sound, add ammo for gun 1, 2, 3, ect.., and destroy actor.
Everything worked fine in 0.9.2, then i updated to 0.9.3, and it now does not work, now I was hoping that 0.9.4 would magically fix this, but it doesn't. I have even opened old back ups that worked and were created in 0.9.2 and opened them in 0.9.4 and those ones no longer work either. Is this a 0.9.3/4 issue?
Or did something get changed where I can no longer do a check on what self.image is for the actor to then do stuff when the actor is touched?
Please help.
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