toggle menu
Categories
Discussions
Dashboard
Sign In
·
Register
Sign In
·
Register
Categories
Discussions
Dashboard
Sign In
·
Register
×
Home
›
GameSalad 101
›
Working with GS (Mac)
Mirror animation saves Memory
gariantroll
Member
Posts:
219
May 2011
edited November -1
in
Working with GS (Mac)
If we had the ability to mirror or flip frames that would save us a lot of memory on animation, and not to mention make our logic look a bit more neat.
Comments
SkyMaple
Member
Posts:
817
May 2011
lol, I thought you said it was in this release.
gariantroll
Member
Posts:
219
May 2011
GameSalad, you guys rock, and I am going to make sure the world knows it with this awesome game our team is cooking up.
Sign In
or
Register
to comment.
Comments