Armv7 Devices
Hello there!
Has someone released an app with armv7 required?
Someone know the % of armv7 devices?
Wich apple devices have armv7?
Also, can you make an armv7 version and a arm 6 version?
Thanks!
Has someone released an app with armv7 required?
Someone know the % of armv7 devices?
Wich apple devices have armv7?
Also, can you make an armv7 version and a arm 6 version?
Thanks!
Comments
Cheers.
Although You cannot limit to armv6 at least with GameSalad so your armv6 version will be available for both new and old devices. If its no good for old devices I would just release it as armv7 only. you are really only eliminates iphone 3g and 2nd gen touches both of which are no longer supported with iOS updates.
Someone know how much ram does 3dd gen iPod can handle?
I personally think it's a fools game to discount any potential clients you can legitimately include.
How Do you Do It?
I Knowyou select in when you build it, But do you have to select version 3.0 and higher? or more?
Cheers.
Matt
Thanks for all Help.
Cheers.
Matt
I have images that are 12kb. And when I activate them in the game the Viewer tells me the graphics load on the RAM went up by 500kb. Each.
And images which are 200/300kb - when i activate them in the game apparently I'm adding multiple megabytes of RAM usage.
At the moment the game goes over 100mb of RAM usage and doesn't crash a 3rd gen ipod (with 3GS hardware). An ad hoc build also runs fine.
So I'm wondering if the readouts are inaccurate?
and image 512x512 will use the same RAM as an image 1000x1000 So thats why it seems like its using way more than is really there. because the RAM is not based on FileSize its based on image dimensions.
On your 3GS I believe the device has 128MB of ram at least so getting over 100 may or may not crash it depending on what else is running in the background. I could be wrong about the device memory size though.
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There are games that do well being arm 7 only - but they tend to be big and shiny 3d games. So I do feel a bit stupid putting out our little 2d game for arm 7 only. Thomas of GamesMold goes arm 7 only I think. He seems to be doing well.
http://en.wikipedia.org/wiki/File:IPhone_sales_per_quarter_simple.svg
@tenrdrmer Yeah I know the power of two rule but I shouldn't be seeing SUCH a huge difference in my numbers, surely?
Hope it does well on the App store, this game will really impress you all
Cheers.