Help with Controls?

11clock11clock Member Posts: 450
edited November -1 in Working with GS (Mac)
Hello, I'm updating a game that I recently released. I want to make a one time use powerup, but I don't know what should trigger it. I have touch to destroy enemies and place 3 fingers on the screen at once to pause as the current controls. 2 fingers on the screen at once to activate the powerup will not work well because you will activate it when trying to pause. An onscreen button won't work either, because the whole screen is needed for the game. Swiping the screen I don't want to do either. There should be an easy way to activate the powerup without activating it by accident. Any ideas?

Comments

  • RedlerTechRedlerTech Member Posts: 1,583
    shaking the screen?

    Matt :D
  • 11clock11clock Member Posts: 450
    NextGenEntertainment said:
    shaking the screen?

    Matt :D

    Now how would I do that in GS? I don't really want to do that because you may jiggle your device a lot when tapping away at the enemies.
  • RedlerTechRedlerTech Member Posts: 1,583
    I really recommend doing that, I'm not sure what it's called, but there is a project about it that you can search in the creator. Does anyone know the name?

    Matt :D
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    how about doing the pause differently? You could have the player tilt the device from landscape to portrait to activate pause (like in monkey island). Or you could have the three finger rule but with a timer so you have to hold three fingers for 2 seconds. Or you could have a two finger touch is released rule on the power-up.
  • 11clock11clock Member Posts: 450
    scitunes said:
    how about doing the pause differently? You could have the player tilt the device from landscape to portrait to activate pause (like in monkey island). Or you could have the three finger rule but with a timer so you have to hold three fingers for 2 seconds. Or you could have a two finger touch is released rule on the power-up.

    The landscape to portrait will take too long of a time to pause. This game is action-packed and the time it takes to tilt your device to portrait you'll lose the game by the time the game pauses. Same with 2 second delay pausing.

    As for releasing 2 fingers, I don't know how to get it to check if you release 2 fingers from the screen, if that's even possible with GS.

    @NGE I'll try the shake to activate, but I don't know how to get that control to work. Mind helping me?
  • RedlerTechRedlerTech Member Posts: 1,583
    I would bro but I'm really booked with my 1 On 1 Project Help right now.

    Sorry,
    Matt
    matthewredler@gmail.com
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