Arrays?
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is it possible in GS to have 2 or 3 dimensional arrays?
Failing that, if you have a string of say 100 characters, can you read a certain point of the string? for example, just the 10th character?
Failing that, if you have a string of say 100 characters, can you read a certain point of the string? for example, just the 10th character?
Comments
QS
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A = "100"
B = "010"
C = "001"
indicating a winning diagonal. Right now I am trying to figure out a card game, it might be possible to use strings like "A23456789TJQK" to hold the names. But an array of 52 cards is not looking very feasible at the moment :-(
I still wonder what the "index" datatype is for attributes. Couldn't find any info anywhere.
Spawning with the ability to set custom attributes would help too.
Theyre listed in the GS Roadmap for being implemented sometime in winter, but Steve, (the CEO of GS?) agreed in the Roadmap thread that they were his most wanted feature too, and that he'd try and get them brought forward if possible.
So heres hoping that they somehow turn up in one of the sooner updates....
where?
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