how can i stick some balls/bullets to a actor that moves?

guillefaceguilleface Member Posts: 1,014
edited November -1 in Working with GS (Mac)
ok guys so iam working in a way of how recycling bullets for a enemy, what i did is (dint understand the video on cookbook)
bullet one: placed behind enemy
timer: for every 4 seconds change velocity to (any number),.4 seconds is enough to hit a ground or actor
rule: when bullet collides with with ground,good guy etc. change attribute, well pretty much send the bullet again behind the enemy( is there a rule for sending something to its star position?.
so far is working good but if i make the enemy to move left and right then you can see the place where bullets are located,. i create a box for the bullets to stay on, pretty much i want that box to move at the exact time the enemy is moving. a example will be a guy carrying a backpack then you pick some items and save them inside the backpack, as you travel same the backpack will, hope you got it lol ,

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