Reset a scene without stopping music...
Hi!
Bad issue here... Sometimes, the player have to reset the scene in my game..
The problem is that the music stops when reset.
How can i reset the scene without stopping the music? any way?
Thanks you
Bad issue here... Sometimes, the player have to reset the scene in my game..
The problem is that the music stops when reset.
How can i reset the scene without stopping the music? any way?
Thanks you
Comments
"Reset Scene" behavior is not that good (just FYI). Try and do it some other way.
When touch is pressed & inside;
Change Attributes (back to what the level started at)
&
Reset Scene
My idea is to make 2 actor attributes (for the blocks)
-xOrigin
-yOrigin
when i start the scene i'll change attribute xOrigin to self.position.X and yOrigin to self.position.Y
If i need to replace the blocks i'll change the self positions to that two actor attributes.
Sounds good?
@DrGlickert. I have mentioned this before when I saw you post a rule like that. Touch is pressed and inside is not needed. touch is pressed is all you need
touch is inside means you can swipe over the actor or touch down on the actor to active the rule. if you have touch is pressed & inside the pressed condition negates anything the inside adds. Your adding un needed conditions to your rules.
I'm not harping on you or anything I just think others need to know its unnecessary so they are not adding these same extra conditions.
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Thanks!
I guess changing scene stop music too, that might be iconvenient.
Instead of using destroy to use two change attributes to change the x and y positions of the actor to a position off the screen. and then when the reset button is pressed you will change a game attribute to true for the reset and have all of your actors x and y's change back to their starting point when the reset is true.
This is the video you're after;