how much physic objects can a scene handle?

diegocsdiegocs Member Posts: 531
edited November -1 in Working with GS (Mac)
how many physic objects can a scene handle before "crashing"

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Comments

  • StuartYStuartY Member Posts: 134
    Try it out! I'm not sure there's a hard and fast limit, but you'll see massive frame rate drops with, say, 100 objects. How many are you thinking?
  • diegocsdiegocs Member Posts: 531
    i may use a max of 25 in my sceen
  • mangaroomangaroo Member Posts: 419
  • dmilinovichiiidmilinovichiii Member Posts: 620
    That would exceed the limit of old devices. I'm not sure about the newer armv7 devices though.
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