Unintelligent Image ?

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
I know all images are supposed to be divisible by two in your image editing software but for some reason I was under the impression that gamesalad cut that dimension defined in your program in half (I also have IR checked). So in landscape a scene is obviously 480 x 320 so I thought in CS5 I will make an image 960 x 640 and then it should fit perfectly. But it was much smaller 201 by 182 and some change.

So what size in CS5 do I need to make my image come out in a pristine and lovely 480 x 320 size in GS?

Comments

  • AppsRacKAppsRacK Member Posts: 346
    please check if the dpi is 72. Thats is what im currently doing for my game. I checked RI and double the size of my image.
  • bluebyu25bluebyu25 Member Posts: 500
    Yessir dpi is 72
  • AppsRacKAppsRacK Member Posts: 346
    hmm never experienced this before. But try making an 480x320 actor and place it on the scene and drag the image into it. Use the viewer and check in your iPhone 4 if the image is sharp.
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