OMG Terrible BUG in App Store because of GameSalad 0.93
DUDE! My app has some TERRIBLE bugs on Apps store! my upate of ePig Dash, Has the white squares problem when you pause, and more terrible, there is friction when the pig runs, and it slows down… I have just checked my project on 0.94, and has crushed like 5 times (Creator) and even with 0.94 has the friction problem!
Help!
Help!
Comments
Bugs at GameSalad dot com.
I hope dive is fine.
You didn't have probs in the ad hoc version??
Lump Apps and My Assets
How can i return to older version of ePig Dash?
Lump Apps and My Assets
I'm downloading your live update right now to see these errors first hand. It would also help to send the project to BUGS at GameSalad dot com. I've already alerted QA to take a look at the project as soon as it comes in.
--Yodapollo
Lump Apps and My Assets
But I don't test Update TO much, because they are generally simple stuff, I just make sure gamcenter was working ok.
The only thing i didn't test was pause…
Yoda, Email SENT! The Version is 1.4 (The New one) I cant see it in updates yet… even though was ready for sale like 5 hours ago.
But a friend download it, and tell me this problem.
Then I test on creator, there was no pause bug, but there was a WEIRD friction bug.
(Ducking behind the couch)
Lump Apps and My Assets
Has Someone had an actor "Corrupted" before?
I have tried thousands of time and every time Y try to open some rules, creator crushes.
Our QA team is testing your game, and right now, everything is functioning properly, and they have not been able to reproduce a crash. They did notice that the errors with the version currently on the App Store are consistent with some errors reported for GameSalad 0.9.3, but were resolved and fixed with 0.9.4.
Is it possible the build you submitted to Apple was built with GS 0.9.3? If not, did you open the project with 0.9.3 and then publish with 0.9.4 without going through the workarounds mentioned for image issues?
Also, in regards to the "actor crash", which actor is it that is causing Creator to crash. If you send me that info, I will have QA test this as well. Thanks!
--Yodapollo
Try expanding the first 2 otherwise Rules.
I did submit the game with 0.93, that why ithas the White problem when pause, but the Friction stuff is weird.
Dr. Sam Beckett never returned home...
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We've dug a little deeper and we've come to 2 conclusions.
1. All the issues you're reporting with the published game in the App Store are related to 0.9.3. If you republish the game using the 0.9.4 version of creator, the white box / image issue and the friction lag should be resolved.
2. We have detected a corruption within the GameControl actor. We haven't been able to pinpoint the exact cause of the corruption at the moment, but we can deduce that this appears to be related solely to viewing its logic within creator and should not affect the ability to preview or publish your game with 0.9.4
Our QA and Dev teams will continue digging into the issue to see where the actor corruption occurred. We will contact you directly as soon as we're able to locate the precise corruption with this actor. At the same time, please go ahead and republish with 0.9.4 in order to resolve the issues with the version currently available on the App Store.
If you experience any other issues, please email me directly or send a project file to BUGS at GameSalad dot com.
--Yodapollo
But PLEASE try to know why gameControl wont work!
Friction doesn't solve in 0.94 If i Open my project created with 0.93, thats Why I need to re dode the code from my version 1.3
Let me know the file corruption problem.
cheers.
We will let you know as soon as we're able to locate and diagnose the issue. Thanks for your patience and let me know if you have any other issues.
--Yodapollo
Games played on the iPhone will freeze when an incoming call is received and will not re-start. The only way to get it to start again is to either re-start the iPhone or quit the game via the multi-tasking menu.
I would not publish any game to Apple made with these versions, particularly if your game is for the iPhone. I've been waiting for them to fix this bug since 0.9.3 came out, but as yet not response from GS on when they are going to do it!