What is the safe memory usage?
fenix66
Member Posts: 59
I was working to figure out what my problem with app is for 2 days and it seems that memory overusage crash the app.
When I remove some actors from my project and ram usage is below 75MB my app works ok.
It seems strange to me because as far as I know Ipad have 256MB of RAM so after using some buffers and other stuff for OS it should still have at least half of his RAM free.
Anyone can explain this? Maybe it's some limitation of GS?
And what about Iphone4 or Ipad2 with 512MB of RAM?
Anyone tested when app crashes on them?
When I remove some actors from my project and ram usage is below 75MB my app works ok.
It seems strange to me because as far as I know Ipad have 256MB of RAM so after using some buffers and other stuff for OS it should still have at least half of his RAM free.
Anyone can explain this? Maybe it's some limitation of GS?
And what about Iphone4 or Ipad2 with 512MB of RAM?
Anyone tested when app crashes on them?
Comments
Why put 512MB ram in device if it crashes when app uses 80MB?
So why my app crashed over 75MB?
It must have something to do with how GS allocates memory.