circular collision area
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I feel like I should be able to do this, but it isn't working the way I want.
I created a ball in photoshop, it has no background so the only thing being saved is the physical round object.
I import the PNG into Gamesalad, set the collision to "round" instead of "rectangle" (or whatever it is) and I am still catching the square corners of the PNG.
Any idea how to get around this?
thanks,
Matt
I created a ball in photoshop, it has no background so the only thing being saved is the physical round object.
I import the PNG into Gamesalad, set the collision to "round" instead of "rectangle" (or whatever it is) and I am still catching the square corners of the PNG.
Any idea how to get around this?
thanks,
Matt
Comments
Thanks a lot, tshirtbooth.