actor position RI question
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If have have resolution independence enabled, does GS move and scale positions of actors accordingly?
example, i have an actor locked at x = 75. will this automatically become 150 when its played on an iphone 4? if not are there any workarounds??
thanks
example, i have an actor locked at x = 75. will this automatically become 150 when its played on an iphone 4? if not are there any workarounds??
thanks
Comments
http://gamesalad.com/forums/topic.php?id=24357
You just check resolution indepence and make your art doubled the size and gamesalad takes care of the rest
I don't know how to move forward and I am thinking of just rebuilding the game without resolution independence and smaller images because so much of the game is dependent on spawn locations.
Will i see a dramatic drop of in quality on the iphone 4? i am new to this and not sure what to expect if I dont use RI...
thanks
i think your understanding it wrong, read up on ri some more
theres been 30 threads the past 2 days about ri just go threw the recent discusion threads
Why would it.It makes no sense.
These forums are going to turn on me fast LOL
So basically the "canvas" is 480 x 320 no matter what screen and with RI it just doubles the pixels when on a retina device?? So say even if a background image is upscaled to 960 x 480 on a retina screen it still uses a canvas size of 480 x 320 for all actor positions and such? am i understanding that correctly?