Help: Ball is bouncy
Hi guys. I am trying to make a game where the player places objects (such as blocks) to direct a ball to the end of the level. When I began trying my first level out, I found that the ball was very bouncy, and constantly bounces without end.
To make the gravity, I put an accelerate behaviour at a downwards motion (relative to scene) on the ball actor. To reduce the bounce, I tried setting the restitution to 0, on both the ball and block objects that it hits into, but it changed nothing.
Any help would be greatly appreciated. Thanks.
To make the gravity, I put an accelerate behaviour at a downwards motion (relative to scene) on the ball actor. To reduce the bounce, I tried setting the restitution to 0, on both the ball and block objects that it hits into, but it changed nothing.
Any help would be greatly appreciated. Thanks.
Comments
Are trying to use a change attribute or changing it in the prototype?
Just kidding mate. Glad you got it worked out.
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