ahh forgot to mension, the spawner times get quicker (to increase difficulty) so simply destorying the the spawned items wouldnt work as the timer would keep ticking. Im not sure but would a bolean attribute reset the timer each time it was turned on/off ?
you can make a rule when the boolean was made true it will set the timer back to the original settings. Make the timer only work if the boolean is true. That should work.
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
slev said: ahh forgot to mension, the spawner times get quicker (to increase difficulty) so simply destorying the the spawned items wouldnt work as the timer would keep ticking. Im not sure but would a bolean attribute reset the timer each time it was turned on/off ?
If you have your timer duration setup to use whatever a game attribute is set to then as long as that attribute doesn't reset when you have a boolean disable your timer it will use the duration it stopped at when it starts again. Of course you will have to stop the game attribute from continuing to get smaller when ever you pause the timer.
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hope that helps
kipper