level timer, HELP!
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I need to know a good way of adding a level timer, which i can then re-show at the end of the level and save in a highscore system. I tried making a game.time attribute, but I couldn't figure out how to reset it (if it's possible, please let me know). Sorry if I've done anything stupid, this is my first ever forum post. Thanks.
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New game boolean attribute, called Finish
Create a new actor called Clock
drag in a display text behavior.
Where it says hello World there a small "e" icon that has a dropdown.
Choose game.timer
Create a new rule within the same actor
IF game.finish is false
Drag in a Timer rule
Every 1 sec
Drag in a change attribute behavior in the timer
Game.timer TO Game.timer+1
What makes your level finish
Drag in a change attribute rule and change game.finish TO true