Loading and Saving

TJMNUTTJMNUT Member Posts: 236
edited November -1 in Working with GS (Mac)
I have a game, Like in TSB's video, I have it so it changes the scene to the best and score menu, when either main menu button, or play again is pressed, save the score attribute, when would be the best time to have a loading attribute ( I have no loading screen).

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    have all your load attribute behaviors by themselves and not in a rule in the first scene of your game
  • TJMNUTTJMNUT Member Posts: 236
    what scene should the attribute be in?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    what do u mean?

    You should have ALL your load attribute behaviors, in the FIRST scene of your game. the scene that starts when the app starts.
  • TJMNUTTJMNUT Member Posts: 236
    Thanks, so on the main menu, I just add in a random actor, and have the load attribute on it?
  • scribblstudiosscribblstudios Member Posts: 118
    Yeah, do that, but I would recommend making a whole new scene to load with, just for memory purposes.
  • TJMNUTTJMNUT Member Posts: 236
    what does that mean?
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