Not pick up where left off
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I have a scene where after a number of time it changes the scene, or if the player loses, the scene changes. There is a button that allows the player to access the scene again, how to I get the scene to be a clean slate, and not be altered from the players gameplay earlier?
Comments
If Win, change attribute to 1
If Lose, change attribute to 2
If 1 go to scene Y
If 2 go to scene X
When you're done change attribute to 3
Is that what you're asking?
Matt