Bounce in opposite direction with collision
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How do I make an actor move in the opposite direction with the collision? I don't want to use the restitution option. How do i do it? I want it to bounce of with only the enemy not anything else.
I need to know as soon as possible!
Thanks!
I need to know as soon as possible!
Thanks!
Comments
Matt
when player overlap / collide with actor
Collide
But have no rule for colliding with the ground.
You can also try changing the restitution of the ground to 0.
Is there a way that the main player can sense which side it is on the enemy?
Thanks so much!