Optimize graphics

scribblstudiosscribblstudios Member Posts: 118
edited November -1 in Working with GS (Mac)
Hey guys, I just have a fast question. If I check the resolution independence box, can I say my game is optimized for retina. Thanks! :)

Comments

  • RedlerTechRedlerTech Member Posts: 1,583
    Yes, as long as you make ur artwork 2x the size.

    Also, quick question for anyone. Can you use artwork larger then 2x?
  • scribblstudiosscribblstudios Member Posts: 118
    OK, thanks!
  • scribblstudiosscribblstudios Member Posts: 118
    One last question, for my graphics to look good, do they need to be rounded to powers of two, because I have an actor that looks really tall when it's rounded
  • old_kipperold_kipper Member Posts: 1,420
    you need the graphics to be sized a with even number for each dimension so they don't blur, but powers of two are thee size within which the graphics are stored so it helps to keep them within the measurements to help manage your memory.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi scribblstudios; if you're using resolution independence, as well as twice the size, it's best to make sure all dimensions are divisible by 4. :-)
    NextGenEntertainment said:
    Yes, as long as you make ur artwork 2x the size.

    Also, quick question for anyone. Can you use artwork larger then 2x?

    Hi Matt; no is the answer to that! :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

Sign In or Register to comment.