I'm just making sure the information I have on the Retina Display bug is correct. Retina screws up in the GS Viewer, but the ad hoc will work fine, correct?
You should ALWAYS build an adhoc version of your game for testing. So just go ahead and make an adhoc, load on as many devices as you can and test it yourself. You may find other things to fix too. Trust me, i learned this the hard way.
Yes, it appears that RI is working fine in AdHoc and Distribution builds. There is currently an error with RI in the GS Viewer that our dev team is scrambling to fix. As soon as I get word from dev team that the issue has been resolved, we will release an updated Viewer on the site and spread the word via forums, etc.
--Yodapollo
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
scitunes said: You should ALWAYS build an adhoc version of your game for testing. So just go ahead and make an adhoc, load on as many devices as you can and test it yourself. You may find other things to fix too. Trust me, i learned this the hard way.
Yep the viewer is great to test as you go but you still have to test your entire final version of the game through an adhoc before you publish. if not you have no idea what the app store build will play like.
Comments
Yes, it appears that RI is working fine in AdHoc and Distribution builds. There is currently an error with RI in the GS Viewer that our dev team is scrambling to fix. As soon as I get word from dev team that the issue has been resolved, we will release an updated Viewer on the site and spread the word via forums, etc.
--Yodapollo