Molding an Actor

TwilightHunterTwilightHunter Member Posts: 146
edited November -1 in Working with GS (Mac)
Hey I'm a bit curious about something I was thinking up. If I have an actor say about 200x20 in dimension, is it possible to make that actor wrap into the shape of say a ring or donut? I see a way to repeat the image using replicate, to display lives, etc... and I see a way to change the actors width or height depending on how much health you have (using the tutorial in the help section) but I was wondering if it were possible to mold the actor into one of the shapes stated above. Probably not, but if there were a way to make a similar shape by using the Replicate behavior or something, that would also work. The shape is a Ring.
Any help would be great! Otherwise I'll just have to create some sort of image with multiple frames for this.

Comments

  • outasiteoutasite Member Posts: 417
    No on the wrapping, but you could use a row of 10 20x20 blocks and have them move into a circle?

    Michael
  • TwilightHunterTwilightHunter Member Posts: 146
    Ah, alright thanks much!
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