Springy Pivot
I'd like to create an actor, whose rotation I can drag, and then it will spring back to its original position, with some "elasticity" built around its return to position.
The elasticity demo is great (I use that code a lot), but it focuses on position, rather than rotation.
Any ideas?
The elasticity demo is great (I use that code a lot), but it focuses on position, rather than rotation.
Any ideas?
Comments
Hope that helps....
Cheers and hope that helps. Kipper