Anyone have some good tips on working with particles or demo's/templates
wondering if GS could produce particle effects like in this game - StarDunk Gold..
which isn't a bad game actually
![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
but just looking at the particle effects on the basket and ball which
are nice and crisp, glowing, etc..