Behind Apple's review process
Hi there,
I was wondering if anybody had any behind the scenes info on how apple does it's review process. Like how many people review a game, what is the workload like etc.
On another note, what would something that you would not do in order to annoy them? In other words how do you as a developer make sure that the process is very easy for them.
Thanks again
I was wondering if anybody had any behind the scenes info on how apple does it's review process. Like how many people review a game, what is the workload like etc.
On another note, what would something that you would not do in order to annoy them? In other words how do you as a developer make sure that the process is very easy for them.
Thanks again
![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
Comments
All I really care about is: they approve your apps!
A bit extensive, but still useful. Its not about how they review apps, more about what you should and shouldn't do.
Last week I got a Dutch version of an approved.
I explained it was the same as the English but just with Dutch text.
My gues is that simple things like that helps.
I wonder why it takes then 3.5 hrs to test a simple game.
The app has just 2 scenes and a pause scene.
I too would love to know what they do in those hours.
Lump Apps and My Assets
I wonder if Apple would consider to hire me as an GGO (gamesalad game opener)? This way, I do the nasty and once the first screen loads, I pass it on to the professionals.
My skills enable me to turn on an iphone or an ipad without looking so I'm sure that I could work there .... for a few days (or more if I find a way to suppress the sound).
Machine gun blasting
Sword thrust bursts robo aflame
BOT app to review
I wonder what the process would be to get a job like that (reviewing the games) and if it would pay well?
Lump Apps and My Assets
"If your App looks like it was cobbled together in a few days, or you're trying to get your first practice App into the store to impress your friends, please brace yourself for rejection. We have lots of serious developers who don't want their quality Apps to be surrounded by amateur hour."
I don't see that applied, at least in an strict way.