Merging iPad and iPhone app versions

InLikeFlynnInLikeFlynn Member Posts: 171
edited November -1 in Working with GS (Mac)
I was going to wait until GS came out with the universal app feature, but I was thinking I'd release an iPad version separately, then make one of those two versions universal and drop the other one.

But... that's not really fair to people who will buy the discontinued version. Is there any way to take the two separate versions and have customers who bought both receive updates for both, with out have 2 versions of the same app on the store? Any other suggestions?

Comments

  • InLikeFlynnInLikeFlynn Member Posts: 171
    Just to clarify, I'm not asking if we can make universal apps. I want to know if later on I will be able to redirect iPhone and iPad customers to one version. As in make one universal version that all customers can update to, instead of 2 identical universal apps that customers update to.

    I'm trying to decide if I should release a separate iPad edition or wait for GS to allow universal apps.
  • BrynjeBamsenBrynjeBamsen Member Posts: 188
    i dont think there ever will be an universal edition. You're basically undermining your own business while doing so.

    i for one have bought plantsVSzombies on both iphone and ipad. if there was an universal app, great for me but not the developer.

    Just make your game and then re-size it with Project re-sizer tool available here

    http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GS_Resizer.html
  • MammothMammoth Member Posts: 640
    I have the project resizer and it is amazing, I would check it out. IT takes off a lot of the work of resizing your project.

    www.mammothinteractive.net
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    @GeoffB
    To answer your question No there is no way to combine to versions after the fact or even credit everyone who bought something with another app later on.

    @BrynjeBamsen
    Universal apps are sale point. if you have $1 to spend and are looking at 2 games which are you gonna buy? the universal app or the one limited to just the ipad. Its also a great way to justify charging more for an app since you can be selling them for multiple platforms.

    Also universal app build are on the roadmap for Fall. http://gamesalad.com/corporate/roadmap/
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