Change Image rule creates an image too small?

Macca_McGillMacca_McGill Member, PRO Posts: 108
edited November -1 in Working with GS (Mac)
Hi Guys,

Ive got a small 3 second countdown timer before my game starts, it goes 3,2,1, Play! but it appears using the change image behaviour has a restricted image size? Basically even though i have the Play image set to 200x100 it only displays a lot smaller? Is this because they have a set image size for that attribute?

Thanks

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi, no, Change Image Beh. shouldn't make it smaller; must be something to do with your image. Forgot to double its dimensions if your using RI? Or the image is 144ppi instead of 72?

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • Macca_McGillMacca_McGill Member, PRO Posts: 108
    Sorry but i dont understand what you mean?
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    No worries; if you're using a change image behavior without a change attribute size behavior, the image will always appear and display to the size of the image that you've imported. There's no restricted image size when using the change image behavior.

    So if it's not a bug in GS,or you haven't "asked" for the size to be changed with change attributes, the problem must lie with the image you're using. You say your 200x100 image displays a lot smaller than it should, my guess is it's exactly half the size. and the reason for this will be one of the following:

    As you might or might not know, when using Resolution Independence - with the RI checkbox selected - you have to make sure that you bring in all of your graphics at twice the size of what you want to be displayed. So in this instance, if you're using RI, your 200 x 100 image should be 400 x 200. So when you bring in the graphic to use on-screen, if you haven't doubled the dimensions, it'll be half the size you want.

    The second possibility is that you've accidentally made the resolution - the pixels per inch - different form what's required, i.e 72dpi. It might even be double, at 144dpi. In this instance, GS will automatically convert it to 72dpi, thus halving its size.

    Hope that all makes sense and you solve your prob. with the info. I can't think what else it would be; perhaps other members will chime in if they can think of anything else.

    :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • Macca_McGillMacca_McGill Member, PRO Posts: 108
    Thanks for the reply, i know i dont have the RI checked so ill check my image settings and get back to you if i cant figure it out :)

    Thanks
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