weird collision problem

SkyMapleSkyMaple Member Posts: 817
edited November -1 in Working with GS (Mac)
Im making a running game and I have a character jumping when it detects 3 different things. Motion.linear.Y=0,jump=0,overlaps with actors with tag "collide". In the tag "collide" I have 2 actors, the floor and the platform. The character is set to collide with actor with tag "collide" and every thing works fine. But the character doesn't jump when its colliding with the platform, only the floor. Did a part of my save file get corrupted? How can I fix it?

Comments

  • SkyMapleSkyMaple Member Posts: 817
    Bump, anyone? :(
  • SkyMapleSkyMaple Member Posts: 817
    well i figured out that the problem isnt the actor colliding with the platform but does anyone think he isnt jumping because of some physics problem??
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