Paddle Actor blocks just falling off

CiECiE Member Posts: 5
edited November -1 in Working with GS (Mac)
I have an actor that is supposed to be a something like a paddle that only goes right and left. I have another actor that falls from the top of the scene onto the paddle, but for some reason or another they start to stack, but after a few stack like maybe 30 they start to go through the paddle actor is there a physics thing i have done incorrectly with my paddle actor?
Paddle Actor Physics Attributes:
Density: 20000
Friction: 20000
Restitution: 0
Fixed Rotation checked
Movable Checked
Collision shape: rectangle
Drag: 0
Angular Drag: 0

Actor that is falling attributes:
Density: 1
Friction: 3
Restitution: 0
Fixed Rotation not checked
Movable Checked
Collision shape: rectangle
Drag: 0
Angular Drag: 0

Please let me know if it's something wrong with that. I have tried several different variations of the physics. If i make my paddle actor nonmovable they won't fall through him eventually, but then i can't move him side to side. If anyone know of a good tutorial of this type of paddle situation i need i'll be very grateful. I have checked the boards and have not been able to find anything directly applicable. Thanks!

-CiE-

Comments

  • scribblstudiosscribblstudios Member Posts: 118
    I would try changing the density on the falling actor to .01. Hope this helps. :)
  • CiECiE Member Posts: 5
    Will try when I get home thanks will post results once I check
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