How to link to buy your app from lite ver?

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
Hey guys I went into the iTunes link maker and brought up my app Tap Them. I copied the link by "iPhone app link" and put it an actor with a URL forwarding rule but it doesn't work. Does anybody know how to find the correct link to bring up your app in the app store so they can purchase it? Couldn't find a thread in the search but I'm sure its out there.

Also, I have my iAd destroying itself every 14 seconds and then an actor spawning one every 18. Do you think this is a good ratio? Has anyone found one that is particularly effective?

Hope you all are having a good one,

Jordan

Comments

  • osucowboy18osucowboy18 Member Posts: 1,307
    I always use the format shown below.

    http://www.itunes.com/apps/yourappnamehere/

    It always works for me. But I think the Open URL behavior isn't quite working because it only works some of the time for me. Before releasing your game though, I would test all the links on an iOS device. Good luck :)

    - Alex
    _________________________________________________________________________________

    Target Practice Template
    Custom Soundtracks and Sound Effects For Sale
    Vertical/Horizontal Level Select Template
    Mac Mini For SALE!!!
  • TheodiTheodi Member Posts: 96
    I want to be able to do this also, I cant see the behaviour needed though where is it?
  • DrGlickertDrGlickert Member Posts: 1,135
    Theodi said:
    I want to be able to do this also, I cant see the behaviour needed though where is it?

    Do you have Professional or Free version? You have to login with a professional license and use the "Pro Behaviors" folder.

    @Bluebyu - I am certainly not an expert on the iAd situation. But I think iAds just spawns randomly. I have it at the bottom of one of my games and it's a permanent position. The iAd will show up on occasion and will be there for a few seconds and then go away. I don't know how it would work if you try to manually input every X seconds to display an Ad. If I can offer you some advice, just put the iAd behavior in there and leave it. Let the iAds Network handle when it displays and when it doesn't. (I will admit that I don't know that much about iAds or in-game advertising so this information may be completely wrong, or it may be perfectly accurate...)

    Good luck!
  • TheodiTheodi Member Posts: 96
    Still on free right now. Will update if my apps do well though.
Sign In or Register to comment.