image size

liamoliamo Member Posts: 191
edited November -1 in Working with GS (Mac)
I know that there was a topic on this a while back but I can't find it anywhere, anyway, how do you make images look GOOD when you resize them in gamesalad, I've made my whole level as an image and I am just going to add solid actors and stuff to it, but the whole level looks blurry. Thanks in advance.

Liamo

Comments

  • liamoliamo Member Posts: 191
    Anybody?
  • AppsRacKAppsRacK Member Posts: 346
    use the search tab at the top type "image size" you could find a lot of topic about this matter. There could be a lot of reason why you have a blurred image so best thing is read on some topics that already been discussed here.

    :)
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    One thing to check though is the resized actors' positions haven't moved as well; if their x and y starting coordinates are nor round numbers but have fractions, that will account for some blur. Example x coordinate of 75.8 make 76.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • liamoliamo Member Posts: 191
    Forgot to mention that my image passes the maximum image size, is there any way round that?
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Ah, that'll be why it gets fuzzy! No way around that because the resolution becomes less the larger you make it. The only solution there is to make your images the size of the maximum enlargement size for each one.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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