Best practice; "Level select w/ star system and locked levels"
DrGlickert
Member Posts: 1,135
My artist is getting ready to put together some pics for a level select scene.
My idea is this, not sure if this is the best way to do this or not;
Each level has 5 pictures for the select screen; a lock, one without stars, one with 1 star, one with 2 stars, one with 3 stars.
OR, is it best to do something different? He has suggested that he make one big picture with each of the levels with "blank" places for stars, then you put one star and replicate it based on how many "stars" the player gets on the level. Then, there will be individual "lock actors" over the levels that the player hasn't unlocked... you're thoughts?
My idea is this, not sure if this is the best way to do this or not;
Each level has 5 pictures for the select screen; a lock, one without stars, one with 1 star, one with 2 stars, one with 3 stars.
OR, is it best to do something different? He has suggested that he make one big picture with each of the levels with "blank" places for stars, then you put one star and replicate it based on how many "stars" the player gets on the level. Then, there will be individual "lock actors" over the levels that the player hasn't unlocked... you're thoughts?
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