I created an ad hoc to test my game but it freezes after a call.

LordTarantorLordTarantor Member, PRO Posts: 890
edited November -1 in Working with GS (Mac)
Hello everybody:
I kind of remember that someone asked this a while ago but I search up to page 25 and couldn't find it.
The game works perfectly in every way but if I am playing it and receive a call, when the call ends and it takes me back to the game Its just frozen, I cant do anything. I have to go and restarted.
Has anyone heard or know anything about this?

Comments

  • krystlenicolerussinkrystlenicolerussin Member Posts: 4
    Could it be a GameSalad bug they should fix??
  • LordTarantorLordTarantor Member, PRO Posts: 890
    I dont know, that is what I am trying to find out. This is the first time I experience this. Could it be because its an ad hoc? Would it happen to it once it becomes a regular app?
  • LordTarantorLordTarantor Member, PRO Posts: 890
    Does anyone knows anything about this?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Gs are on the case. I think/hope it will be fixed in the next update
  • LordTarantorLordTarantor Member, PRO Posts: 890
    Thanks Stormy. I was going mad. I thought it was me.
  • linkoslinkos Member Posts: 16
    hi

    I've the same problem here, and it's not only on ad-hoc. The final release have same problem too. hope this will be fixed soon
  • LordTarantorLordTarantor Member, PRO Posts: 890
    I hope that too, because this is something big... If this happens to a person that is doing great playing your game, is going to get annoyed and will leave bad review. Ultimately it affects the quality of games created by GS.
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