AI Making??
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Hi, I was wondering if it is possible to create an AI with Gamesalad that is smart enough to make strategic decisions for a RTS game? If not, is it possible to create a more basic AI for something not as strategic, or for something with less intelligence required? Is it possible to make one at all? Thanks!
Comments
Matt
For example a simple AI might have 2 options, run away or attack. This could be random or based on a condition.
A highly advanced AI is really just the same but with lots of different rules and options for lots of different situations. You still have to make all the individual rules. It's really up to you how complicated you want it to be.