How do I control actors size with a slider

wroachbarrettewroachbarrette Member Posts: 101
edited November -1 in Working with GS (Mac)
So, ive worked with the method of controlling say, the volume with a slider, but when i try the same method and use the say highth of an actor, i get very different results, now i can imagine this has to do with A the fact that this method is set up to deal with values 0 to 1, and the other fact that size is infinite, where as volume can only be between 0 and one, so my question is. How can i change the equation to work with size?

Comments

  • DrGlickertDrGlickert Member Posts: 1,135
    That depends on how much you want to increase the size by with the slider.

    Do you want it to be linear or exponential?

    Just change the .1 to a 1 is the fastest way to do it.
  • wroachbarrettewroachbarrette Member Posts: 101
    linear, i just need it to change from 1 to 768
  • DrGlickertDrGlickert Member Posts: 1,135
    Depending on how you do it then, change the number of how large it gets with the drag.

    I'd make it a number that divides evenly into 768. Such as 6, 8 or 10 or so.

    So that'd make the Change Attribute to adding + 96 or + 76.8 or + 128 or something like that.
  • wroachbarrettewroachbarrette Member Posts: 101
    this is what i ended up dong, i created an attribute that changed the size of an actor based on its x and y position on the screen, if the y position was 5, the height would be 5, same with the x and the widith
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