Kinda stumped on this one
Okay so my app Tap Them is very dependent on , you guessed it, tapping numerous actors. After extensively testing it on my 3GS it works like a charm....but man....on the iPhone 4 and iPad sometimes you have to tap them (no pun intended ;-) 3 or 4 times. I've image optimed the tar out of the .gameproj, I've eliminated useless rules, cleaned stuff up....and the thing is when I test it it's using just about the same memory on the viewer. I really need to fix this....but I just don't know where to start.
Not for promotional purposes, but here is my trailer so you can get a fix of what is going on:
Not for promotional purposes, but here is my trailer so you can get a fix of what is going on:
![](https://img.youtube.com/vi/LnQAo-D4pRc/0.jpg)
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