Archery Game Help

foraliforali Member Posts: 7
edited November -1 in Working with GS (Mac)
I need help with a few things for an archery game i'm creating. First off, how do I make it so the collision area around the arrow is the shape of the arrow instead of a rectangle. Secondly is when I have the arrow hit say a block, the block animates when arrow collides or overlaps with the block, but the problem with this is the animation only lasts as long as the arrow is touching the block, I have it set so that the arrow is destroyed on contact with the block, but this doesn't help the animation part because the animation will not animate without the arrow touching it, so how do i make it so the arrow is destroyed but the animation continues?
And my third question is how do i put gravity on the arrow itself? Do I just add regular gravity to the whole scene or what? I want to make the arrow seem as realistic as possible. Thank you
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