Camera woes (not following actor)
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Hi, I have an actor that gets spawned when you click in an area on the screen(think ball bouncing from spring to spring), I have control camera applied to actor but the camera doesn't follow it at all. I've tried making the camera area tiny as I've read about but it didn't help. I also tried making 2 attributes so that when they equal each other it would follow the actor (from the cannon demo template) and still can't get it to work. Any ideas? Thanks in advance.
Comments
F.ex make a new boolean called camera
on your spawned actor
Put in change attribute game.camera to true
Create new rule
If game.camera is true
Control camera