Problem with saving in level menu on ipad adhoc build
When I make an ad hoc build to play on ipad, the levels on the level menu seem to already be unlocked.
Any ideas of when and where data is saved and why the levels are already saved when I update a new build?
Last test I did, I could click and enter a locked level, now I fixed a few things and I get this testing adhoc.
It works fine when I test on the mac and on the gameviewer. Shouldnt the attributes be reset when I create a new build?
Any ideas of when and where data is saved and why the levels are already saved when I update a new build?
Last test I did, I could click and enter a locked level, now I fixed a few things and I get this testing adhoc.
It works fine when I test on the mac and on the gameviewer. Shouldnt the attributes be reset when I create a new build?
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