Constrain override
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In my game, I have an actor constrained to the mouse position. (x and y). However I also want it to still collide with its normal collisions. Is there any way to do this?
Thanks!
Thanks!
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Comments
Otherwise constrain.
search for it in the new section of the gs creator start screen.
it's not perfect but it will give you accurate collisions and it sort of constrains to the mouse