Game Crashes when changing scene
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I know this has been posted before, but can't seem to find an answer to it.
I've been working on a game for a few weeks now and it works fine in the editor. But testing on the iPod Touch or iPhone cause the game to crash when switching from the menu to the only level.
Works fine on the editor (takes a few seconds to load) but then on the iPhone it loads for about 3 seconds and then crashes. There are a lot of animations and code on the scene (about 300 frames). The whole game is only 6.5 MB but it is only that one scene, so I think it may be that it is trying to load too much? Can anyone help with this issue?
I've been working on a game for a few weeks now and it works fine in the editor. But testing on the iPod Touch or iPhone cause the game to crash when switching from the menu to the only level.
Works fine on the editor (takes a few seconds to load) but then on the iPhone it loads for about 3 seconds and then crashes. There are a lot of animations and code on the scene (about 300 frames). The whole game is only 6.5 MB but it is only that one scene, so I think it may be that it is trying to load too much? Can anyone help with this issue?
Comments
And gameARN. If its crashing the viewer its prob not gonna work on an adhoc (which is the next step in testing since the viewer is never exactly like the app store version will be) And if its no good on an adhoc then its not gonna work on the appstore.