can someone help with brick game ball physics
hi im working on a brick game and the physics for my ball seem to be off! heres the situation once my ball spawns and collides with a wall it just goes faster and faster till it just bounces off the game!. how can i make my ball actor bounce at a constant rate? any help would be great thanks.
p.s i have tried looking at the gs template but i get nothing? i cant understand the logic they used and every time i try the same it doesn't do anything?
p.s i have tried looking at the gs template but i get nothing? i cant understand the logic they used and every time i try the same it doesn't do anything?
Comments
restitution is basically bounciness
if there is still a problem, try turning it down for the wall too
i haven't made a brick game so im not sure if restitution is the best thing to use, im sure someone will pitch in and confirm soon - otherwise can use velocities instead of restitution when objects collide [if nothing helps!]
Just a tip:
- Are you using which Behavior? Change Velocity OR Acceleration to get your "ball" or wahtever your using to crash the blocks?
Btw I recommend using the Change Velocity as if youre using the Acelleration it would be letting your ball become a flashing only on the screen.
See yah,
my email: rupas30@hotmail.com