How would you make uneven ground that randomly sets itself?
I was wondering if it were possible to make uneven land randomly generate itself. I've seen it done in iphone games like tanks. Is it possible in GameSalad?
Thanks,
Avalanche Games
Thanks,
Avalanche Games
Comments
Rotate to: Random(min,max)
Fill in the minimum and maximum it can rotate to
Is this at all possible?
Create 2 attributes called CraterX & Crater Y (both integers)
What you want to do is when your actor collides with hill to change CraterX & CraterY to the position where it collided with hill.
Spawn actor: Crater at CraterX & CraterY
In the hill actor, if collide, destroy actor... leaving the crater showing.
I'd add some dust animations to smooth out the transition from hill to hole.