Setting camera origin
I have several 960 wide X 320 high scenes which are set up to slide back and forth (using Tshirtbooths menu template) . But I am using it for one large image.
When the player touches a hotspot in say scene 1 it changes to the next scene which is the 960 wide scene.
The camera goes to the center of what would be a 480 wide X 320 high scene.
I have tried but can not figure out how have the camera origin (view) be at the middle of the 960 wide scene.
Any ideas?
When the player touches a hotspot in say scene 1 it changes to the next scene which is the 960 wide scene.
The camera goes to the center of what would be a 480 wide X 320 high scene.
I have tried but can not figure out how have the camera origin (view) be at the middle of the 960 wide scene.
Any ideas?
Comments
Or.. if you are wanting to change the camera location during gameplay you will need to have an actor unlocked in your scene and from there you can access the scene attributes and setup an actor to change the attributes during gameplay.
Hope that helps.
Aaron
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No the camera is set to the middle of the 960 wide scene and the player can swipe left and right to view the whole scene.