Argh! Stop the double jump!
MattVollet
Member Posts: 86
Alright. This is frustrating and I can't think of how I would go about a solution:
I am working on a platform game, and the character must be on the actor "ground" in order to jump. The problem is happening when the player is jumping up, sometimes the platform above him also has "ground" on it, so it causes him to double jump if the jump button is still held down.
My question: is there a way to have my character be able to jump when on "ground" but only if he has been on ground for.. say.. .2 seconds?
thanks!
I am working on a platform game, and the character must be on the actor "ground" in order to jump. The problem is happening when the player is jumping up, sometimes the platform above him also has "ground" on it, so it causes him to double jump if the jump button is still held down.
My question: is there a way to have my character be able to jump when on "ground" but only if he has been on ground for.. say.. .2 seconds?
thanks!
Comments
so since both of the horizontal platforms you are able to jump from, if you jump and touch the top steps left side, it allows you to double jump and sends you flying into the air.
It's kind of hard to explain, but it is a pain.
For .2 seconds
'jump'
Hope that helps,
QS
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