Collides with transparency

GnomerGnomer Member Posts: 292
edited November -1 in Working with GS (Mac)
Ok, so i have a problem.

I have an actor who I create don photoshop and saved as a png, my problem is that when i want it to collide with something, The other actor collides with the transparency around the first actor.

Hope i explained it right and if so how could i solve it?

Thanks
Gnomer.

Comments

  • GnomerGnomer Member Posts: 292
    But my image isnt square so there will be lots around it.
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    You Can Make This With Rules instead of Collide,

    Like if Player position x + size.with = position x + size with - any number

    Or, You could make a Circle.

    And Also magnitud will work, that would be like a circle.
  • sdsmith64sdsmith64 Member Posts: 221
    well the Road Map says we will have "Sprites" in the summer (what does that mean?) and Polygon collision in the fall ....so anything that gives us better collision options than just squares and circles would make for better game design.

    hows your face Tshirt .... ;)
  • rlehmrlehm Member Posts: 320
    make a second actor that is smaller, constrain it's x and y to the effected actor. Put collide rules for it. This way, you must touch the smaller, hidden actor for collide.
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