Leve complete or game over
I want to display level complete and game over screen on current playing screen. Means suppose user complete level 1 that time level 1 complete screen display on level 1 screen with black alpha background how to do that?
Comments
Add to scene the way you want it to look.
Create an attribute. Level1
Somewhere in the game trigger the attribute, level1 to true.
Then in your level over actor, if level1 = true
Change attribute self.alpha = 1
Otherwise
Self.alpha = 0
Now, it will be invisible until you trigger the level1 attribute to true.